Evaluation
The project contains 3 module templates for educator groups who want to learn how to collaboratively create content in response to rapidly changing information, technology and current events. Educators can do any or all of the three modules. These modules are set up as being co-facilitated by one of the three organizations that helped develop this; ISTE Games & Sims Network, the CCCS Technology Literacy Open Course grant project and Multiculturalism group of e-Learning Consortium of Colorado.
Goal and Intended Outcome
Collaboratively produce video, podcasts, lists of resources and learning resources in response to rapidly changing information, technology and current events.
Evaluation Plan
The full Evaluation Plan as well as the Pre/Post Test Survey and the End of Workshop Evaluation is available for review.
The project is aligned with ISTE Standards for Educators
Empowered Educator |
Standard |
Evaluation Component |
1. Learner |
b. Cultivate personal and professional learning communities by participating in local and global learning networks |
Content Q1, Q3, Q4 |
2. Leader |
c. Identify, test and curate digital tools, applications and resources, and share their knowledge to support effective use of evolving technologies that support teaching and learning |
Relevance Q3, Q4 Effort Required Q1 Content Q2, Q5 |
Learning Catalyst |
Standard |
Evaluation Component |
5. Designer |
a. Design and iterate learning experiences that use technology to accommodate learner variability, personalize learning and foster student agency |
Relevance Q1, Q5 Effort Required Q3 Content Q6 |